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Aeterna Noctis Wiki
Aeterna Noctis is a challenging 2D Metroidvania with intense combats and skill-based platform sections, currently under development by spanish team Aeternum Game Studios. The game was officially announced in October 31, 2020 at PlayStation -
King of Darkness
Time has buried his real name, and no one has been brave enough to ask him. Only the elder Chronicler knows it, among many other details of his life, but those are well-hidden secrets -
Goblin King
As his name suggests, the Goblin King is the ruler of the goblin people and one of the main characters that inhabit the Ascension Cave. He is not an enemy, but under his command is -
Ascension Cave
The Ascension Cave is one of the 16 areas of Aeterna Noctis. Located between the Light Towe and the Cradle of Light, it is one of the early zones the King of Darkness visits during -
Light Tower
The Light Tower is one of the 16 areas of the world of Aeterna. The level is located just upon the Ascension Cave and also connected with the Heroes' Rest. It is perfectly recognisable due -
Heroes Rest
Heroes' Rest is one of the 16 maps of the world of Aeterna and one of the largest. The area is also an important nexus between several zones, including Ascension Cave, Light Tower and Wasteland -
Wormorok
Commonly known as "The Giant Worm", these creature inhabits in the darkest depths of the Ascension Cave. Most people are afraid of pronouncing its cursed name. Only the bravest of the adventures dare to say -
Stalking Spider
These huge spiders inhabit Heroes' Rest, from the underground sewers to the crypts and churches on the surface along side skull archers and other troops of the skeleton army. Stalking spiders behave as lone hunters -
Skull Archer
The troops of the Skeleton Army are diverse but lethal. Skull archers represent the most common mobile artillery units of this corrupted legion integrated by linches and skull warriors. Like any other undead creature, these -
Flying Leech
Bats are common wild creatures in Aeterna. Almost every world is populated with several subspecies of flying mammals, but the ones that inhabit Heroes' Rest are some else. Flying leeches are bats located in this -
Skull Warrior
Skull warriors are the most common infantry troops of the skeleton army beside skull archers. They are easy to find all over Heroes' Rest and the sound they make when walking due to their heavy -
Drone Worm
Drone worms are creatures that inhabit the deepest tunnels of the Ascension Cave. They are disgusting beings that inhabit the path to the old goblin village, but can also be found in more surface levels -
Rook
Rooks represent the ultimate evolutionary step of the creatures that populate the main chamber of the Light Tower. Their huge body is the result of mixing mechanical parts with the essence of the light itself -
Flamethrower Goblin
Flamethrower goblins are the elite forces of the Goblin King personal guard. These soldiers can be a real threat to anyone unfortunate enough to be in front of them and represent the most deadly troops -
Queen
Queens are celestial life forms that inhabit the Light Tower. Like any other creature of their kind, they are half-machine life forms with a hive mind. Considered the next evolutionary step of the bishops -
Dynamite Goblin
Dynamite goblins are the most dangerous minions of the Goblin King. They are a serious threat even for the most experienced adventures and can kill you instantly if your health is low. It is very -
Geode
Geodes are part of the fauna that inhabits in the Ascension Cave. These beings are considered the next evolutionary step of the golems due to the genetic similarities between both species. Despite being close relatives -
Slime Crystal
Slime crystals are crystalline beings from the Ascension Cave. These crystalline life forms don't represent a direct threat due to their passive behaviour, but that doesn't mean they are inoffensive. Encounters with slime -
Bishop
Bishops are native creatures from the Light Tower. Half machine, half living beings, these guardians protect the energy lighting and can be found all around the area. As any other celestial life form, they were -
Golem
Golems are crystalline life forms that inhabit the Ascension Cave. These beings are dangerous and aggressive creatures that attack any stranger due to their territorial behavior. They can be found hiding in tunnels or in -
Shotgun Goblin
Shotgun goblins are inhabitants of the Ascension Cave, and represent the basic grunts of the goblin army. They are very common near goblin settlements, guarding the main entrance, but they also can be found far
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